Part 1: Introduction to the POD Project
1Learn step by step how to use Substance in Unity and create a customizable pod! This tutorial was done with Substance Designer 2.0
Part 2: Creating Rust
2In this video we start the graph system by creating our first substance, which will be rust.
Part 3: Exposing Inputs
3In this video we start the graph system by creating our first substance, which will be rust.
Part 4: Using Functions
4This next video explores an area of Designer that opens a whole new level of power to your substances. Dynamic Functions. These functions help you create dynamic relationships between your exposed inputs and other nodes.
Part 5: Dynamic Colors using SVG
5In this tutorial we will take a look at how to create dynamic base colors for you substances. We will learn how to use a switch node and set the node up so we can use this functionality over and over again.
Part 6: Decal Switching
6Creating a system inside of unity to switch decals on a model could get quite involved and technically challenging. Substance Designer makes it easy as shown in the video. learn how to make an easy to use Decal switching system that is easy on programming and easy on the art pipeline.
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